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eLearning Gamification | Thinkdom Solutions

DRIVE ENGAGEMENT WITH ELEARNING GAMIFICATION

GAME-BASED LEARNING FOR
REAL-WORLD IMPACT

A magnet attracting coins into a treasure bag, symbolizing the magnetic effect of gamification on knowledge retention
HIGH KNOWLEDGE 
RETENTION

Incorporate game elements such as points, badges, and game-based assessments to motivate learners and enhance information retention.

Icon of a bar graph with a star at the top, representing measurable achievement and competitive success
COMPETITION AND 
ACHIEVEMENT

Gamified learning elements like leaderboards, progress tracking, and rewards create a sense of competition and achievement, driving learners' performance.

Hands raised, indicating increased engagement and active participation
HIGHER
PARTICIPATION

Incorporating interactive elements such as challenges, simulations, and rewards, which create an immersive and motivating learning experience, leading to higher participation

ARE YOU
STRUGGLING
WITH

A 3D girl looking puzzled with question marks around her
A sad face emoji, symbolizing disappointment and concern over low course completion rates
LOW COURSE
COMPLETION RATES

Indicates a lack of engagement and motivation, which can impact training effectiveness and productivity.

A key interlocking with a process chart, representing the role of processes in learning retention
EFFECTIVE LEARNING 
RETENTION

Difficulty retaining information due to a lack of engagement and interactivity, leading to poor learning outcomes and performance.

A process flow diagram, indicating the need for improvement in assessment and feedback mechanisms
SUBPAR ASSESSMENTS & FEEDBACK

Inadequate feedback leads to frustration and disengagement, negatively impacting training effectiveness and learners' ability to improve.

GET YOUR FREEBIE!

Level Up with our free eLearning Gamification tip sheet

Orange, white, and pink e-book with a page, pen, cup and building blocks picture on it.
A 3D character with a red cape taking off

GAMIFIED LEARNING
AT EVERY TURN

As L&D professionals, we understand that eLearning takes time and money

A trophy, suggesting rewards and achievements as part of engaging gaming elements in eLearning

ENGAGING GAMING ELEMENTS

eLearning gamification can make learning more fun and interactive by incorporating game-like elements such as points, badges, leaderboards, and challenges. The use of these elements can create a sense of excitement and competition among learners, making the learning experience more engaging and enjoyable. This can result in increased course completion rates, as learners are motivated to complete the course to earn rewards and recognition. By gamifying the learning experience, learners are more likely to stay motivated, remain engaged, and retain the information better.

Interconnected nodes or a network, symbolizing the reinforcement and connectivity in learning processes

LEARNING REINFORCEMENT

Gamified learning reinforces knowledge and encourages learners to apply it in real-life scenarios. Using game elements like rewards and recognition enables a sense of accomplishment, helping motivate learners to retain and apply course content. Gamification in education leverages games-based learning methods like scenario-based activities, simulations, and branching scenarios to create an immersive, memorable digital learning experience.

A golf flag, indicating the target aspect of game-based assessments in learning environments

GAME-BASED ASSESSMENTS

Include game-based assessments to evaluate learners' understanding and provide instant feedback. Game-based assessments can use various methods, such as quizzes, puzzles, and challenges, to make assessments more engaging and less intimidating for learners. This approach to assessment can help learners to assess their progress and identify areas for improvement in a more interactive and efficient way. By providing immediate feedback, learners can make corrections and improve their understanding in real-time, making the learning process more effective and efficient.

Form Gamification

Optimize Your eLearning Gamification Experience Now

WHERE YOU CAN
GAMIFY ELEARNING

Three individuals around colorful stacked blocks, symbolizing collaboration in a sales training scenario
SALES / PRODUCT
TRAINING

eLearning gamification makes sales and product training engaging and interactive. For example, a gamified simulation can guide sales teams through new product features and selling techniques. In a sales scenario, learners make decisions based on customer needs, overcoming obstacles to practice real-world skills.

Two hands connecting through a digital screen, representing digital induction and onboarding
INDUCTION
AND ONBOARDING

Gamification enhances the onboarding process, making it engaging and memorable. A course on company culture might use game-like elements like quizzes, simulations, and assessments to reinforce understanding of company values and mission, creating a more enjoyable orientation experience.

A clipboard within a curling paper, with a pen and highlighter, depicting tools used for performance appraisal and feedback
PERFORMANCE APPRAISAL
AND FEEDBACK

Enhance performance appraisals by making them more engaging through gamification in education. Learners can complete game-based learning quizzes or challenges to assess their understanding of performance criteria, receiving feedback in an interactive way. Digital learning tools like 360-degree feedback or peer assessment further improve appraisal effectiveness

SPRUCE UP DRY SUBJECT MATTER WITH A GAMIFIED APPROACH
  • Learner Profile: Children in residential complexes

  • Client Profile: Security Training Company

  • Purpose: Teach children the importance of situational awareness

  • Thinkdom's Learning Solution: Developed superhero-themed, multi-level games to engage children in learning situational awareness. Players earn badges to unlock achievements and progress through the program.

  • Outcome: Children completed the program, showing effective learning transfer through improved situational awareness in real-life scenarios.

Gamified eLearning Content Development -  Thinkdom

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WORKING WITH US IS SIMPLE

This is a collaborative process. We like to design, create and produce eLearning content

that we are proud of, for companies that we’re rooting for.

1. Understand & Align
  • Clarify: Identify your learning objectives.

  • Define: The problem you want to address.

  • Explore: Our solutions to fit your requirements

2. Prepare & Organise
  • Gather: Any existing resources you want to include

  • Discuss: Your preferred learning structure

  • Consider: The overall look and feel you envision

3. Finalize & Agree
  • Review: Our proposed ideas.

  • Finalize: The scope of work.

  • Contract: Agree on the final terms

FAQ : Understanding eLearning Gamification

What is eLearning Gamification?

How is eLearning gamification different from game-based learning?

What are the elements used to add gamification in eLearning?

What are the important principles of eLearning gamification?

How to make sure that gamification in eLearning does not overshadow the learning material?

What type of training is not suitable for eLearning gamification?

What is the cost of eLearning gamification?

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